Acknowledgments

  I am currently working with CreateSpace to design the exterior and interior layout for Ages of Aenya. Part of that interior is the Acknowledgments page. So, here it is, a sincere and heartfelt thank you to everyone who has supported me these many years, who offered words of encouragement and praise, who left comments when... Continue Reading →

Aenya Newsletter 9/01/2017

Greetings, fans! The question I am most asked about Aenya is the most obvious one: when the heck is the book coming out? All I can say is, be patient. I admit to being a bit slow, but it's only because I abhor the thought of releasing anything but the very best possible work. I'd... Continue Reading →

Aenya Newsletter 5/31/2017

Greetings Aenya fans! First, let me apologize for my long absence. For the past few months, I have been working diligently at completing the final, final (hopefully) edit of Ages of Aenya, with the help of my brilliant and insightful editor, Ava Coibion. Honestly, I won't be changing another word unless a publisher insists upon... Continue Reading →

Aenya News Update 03/22/2017

A lot of exciting things are happening around here. First and foremost, the cover for Ages of Aenya is now complete. Secondly, my wonderful and brilliant editor, Ava Coibion, is nearly finished with the novel. We've lost ourselves in conversation regarding the book's themes and philosophies, but more importantly, she has become engaged by its characters. There are definitely moments where... Continue Reading →

The Witcher 3 vs. D&D

The Art of Storytelling

A while back, I wrote a post regarding my preference for tabletop role playing games to video games, and the ten reasons I feel D&D is the real deal. Today, I’d like to address the flaws I find in electronic RPGs like Dragon Age and Skyrim. Don’t get me wrong. I’ve loved video games since the NES days. But when I switch from the real thing, with dice and paper, to a console, the effect can be jarring. The most noticeable thing I find is that, with an electronic RPG (let’s call them VRPGs) there is no sense of realism. Now it might be unfair to compare D&D to Diablo, which is little more than a mindless hack n’ slash, so let’s look at the cream of the crop, a game IGN gave a 9.3: The Witcher 3: Wild Hunt

What I find particularly perplexing about most VRPG’s is the canyon-wide dichotomy between the visuals…

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The Hub of All Worlds

There is this crazy theory that's been rolling around in my head for quite some time. It's the idea that, given enough time and space, all fictions are non-fiction. Take your favorite book or movie, The Lord of the Rings, Harry Potter, Star Wars. Somewhere, at some point in time, these things must have happened. I know I... Continue Reading →

2016 is Over (Finally) Year in Review

As of this writing, most of humanity is still alive. But there's still time. So far, we've lost Carrie Fisher, Debbie Reynolds (her mother), George Michael, Watership Down author Richard Adams, and Neil deGrasse Tyson's dad. Proving we are all living in a computer simulation, or as I prefer to think of it, in some author's... Continue Reading →

Watership Down

Over the past two days, the world has become a little dimmer. We’ve lost three great voices, singer-songwriter George Michael, actress and writer Carrie Fischer, and the lesser known but equally significant Richard Adams, author of “Watership Down.” Adams lived to see 96. As a tribute to him, I am reposting my review of his book here. No surprise, it’s wonderful. And for you, Richard, may El-ahrairah lead you to greener pastures.

The Art of Storytelling

Not about naval warfare, as you might think.

Did I ever mention that I love rabbits? Bar none, they are the cutest animals on the planet. Kittens? Puppies? Hamsters? Not even close. When I was a kid, a friend bought me a pet rabbit as a birthday gift (didn’t go over so well with my mom). For some reason, I named her after my sister, Bessie. But Bessie (the rabbit, not my sister) had a terrible life. She mostly sat in a large cage in my father’s orange grove eating lettuce and making Coco Puffs. We sometimes let her out to silflay (graze), until the day my dad tried to pick her up and she scratched his arm. He dropped her and she broke her back. I was fairly young at the time and still averse to the idea of death, so my parents neglected to inform me of Bessie’s…

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Aenya News Update: 11/29/16

A few months ago, I put out a request for artists for the upcoming 2017 edition of Ages of Aenya. After a bit of vetting, by which we produced the Avian and Horde (below), I settled on the talented Zhengyi Yu. I chose Zhengyi for his painterly style, which better suits a novel, I feel, than the more cartoony styles of... Continue Reading →

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