Exciting news, everyone! My book came in the mail today! There's just something magical, transformative even, when you get to hold your story in your hands for the first time. You know this is it, after more than a decade of writing and rewriting, the novel in its final form. Ages of Aenya is here. So... Continue Reading →
The Gorgon’s Lover
The Gorgon’s Lover was runner-up for the Mary Wollstonecraft Shelley award for short fiction. It is a nautical horror erotic romance tragedy, inspired by Greek mythology, set on the island of Aea in the middle of the One Sea, and is part of the Aenya mythos. The educated of Aenya would be familiar with this myth, which also goes by, “The Ballad of Titian and Midiana.”

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The Old Man and the Sea
So . . . ahem . . . The Old Man and the Sea is a book about a man, and, uh, he's in the sea and . . . to be honest, I forgot to do this assignment until this morning. Sorry! OK, for real now, I picked up the 1952 novel, The Old Man... Continue Reading →
Acknowledgments
I am currently working with CreateSpace to design the exterior and interior layout for Ages of Aenya. Part of that interior is the Acknowledgments page. So, here it is, a sincere and heartfelt thank you to everyone who has supported me these many years, who offered words of encouragement and praise, who left comments when... Continue Reading →
Aenya Newsletter 9/01/2017
Greetings, fans! The question I am most asked about Aenya is the most obvious one: when the heck is the book coming out? All I can say is, be patient. I admit to being a bit slow, but it's only because I abhor the thought of releasing anything but the very best possible work. I'd... Continue Reading →
Aenya Newsletter 5/31/2017
Greetings Aenya fans! First, let me apologize for my long absence. For the past few months, I have been working diligently at completing the final, final (hopefully) edit of Ages of Aenya, with the help of my brilliant and insightful editor, Ava Coibion. Honestly, I won't be changing another word unless a publisher insists upon... Continue Reading →
Aenya News Update 03/22/2017
A lot of exciting things are happening around here. First and foremost, the cover for Ages of Aenya is now complete. Secondly, my wonderful and brilliant editor, Ava Coibion, is nearly finished with the novel. We've lost ourselves in conversation regarding the book's themes and philosophies, but more importantly, she has become engaged by its characters. There are definitely moments where... Continue Reading →
The Witcher 3 vs. D&D
A while back, I wrote a post regarding my preference for tabletop role playing games to video games, and the ten reasons I feel D&D is the real deal. Today, I’d like to address the flaws I find in electronic RPGs like Dragon Age and Skyrim. Don’t get me wrong. I’ve loved video games since the NES days. But when I switch from the real thing, with dice and paper, to a console, the effect can be jarring. The most noticeable thing I find is that, with an electronic RPG (let’s call them VRPGs) there is no sense of realism. Now it might be unfair to compare D&D to Diablo, which is little more than a mindless hack n’ slash, so let’s look at the cream of the crop, a game IGN gave a 9.3: The Witcher 3: Wild Hunt.
What I find particularly perplexing about most VRPG’s is the canyon-wide dichotomy between the visuals…
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The Hub of All Worlds
There is this crazy theory that's been rolling around in my head for quite some time. It's the idea that, given enough time and space, all fictions are non-fiction. Take your favorite book or movie, The Lord of the Rings, Harry Potter, Star Wars. Somewhere, at some point in time, these things must have happened. I know I... Continue Reading →
2016 is Over (Finally) Year in Review
As of this writing, most of humanity is still alive. But there's still time. So far, we've lost Carrie Fisher, Debbie Reynolds (her mother), George Michael, Watership Down author Richard Adams, and Neil deGrasse Tyson's dad. Proving we are all living in a computer simulation, or as I prefer to think of it, in some author's... Continue Reading →

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