Who needs a PS4 when you've got hoop and stick!?! Getting my nephews to play Dungeons & Dragons is like asking them to play 'hoop and stick.' You'd think I was some out of touch grandpa trying to relive the good ol' days, when soda pop cost a nickel and you could watch Mickey Mouse at... Continue Reading →
D&D: A Memoir: 3rd, 4th and 5th Editions
So the beastmen have taken off with Celine Botissea. They have her on a spit and the fire is roaring. Soon she'll be roasted alive, like a human marshmallow. Her only hope is Juraviel, the wizard, but he is at a loss for what to do. The village is enclosed by tall wooden posts, like... Continue Reading →
Dungeons & Dragons: A Memoir: 2nd Edition: Hell Breaks Loose!
Climb up to the roof! What's the worst that could happen? By this point, Dr. Van Richten was begging. "Please, please I don't want to; I'm scared of heights!" But Dr. Van Helsing was insisting, and he was holding the shotgun. Somehow, they needed to learn what was going on in the mansion, and Helsing was not... Continue Reading →
Dungeons & Dragons: A Memoir: 1st Edition
My first D&D book! Once upon a time . . . there lived an elf named Hektor and a half-orc named Lattice. Hektor and Lattice were strolling through the woods when they came upon a group of lizard men. Lightning streaked the sky, and shortly after it began to rain, but the elf and the... Continue Reading →
Why Roger Ebert Needs to Play "The Last of Us"
I do not typically review games. The last time I did, with Mass Effect 3, I was attacked by a gang of nerds, and it took me a good few months to get rid of them. I review books, on the other hand, because I have insight into authors' mental processes, understanding what choices were made... Continue Reading →
ADVANCED COMBAT
These are my rules for advanced combat in Quest for the Talismans and the Quest RPG. You can also add these rules to any d20 gaming system. For more about the Quest Gaming System, choose the RPG link above.The QUEST RPG motto is “if you can think it, you can roll it.” This mechanic allows... Continue Reading →
QUEST: ADVANCED SKILLS
Updated 10/08/2015 The QUEST System is all about simplicity, creativity, and imagination. The goal is to maximize fun while minimizing complexity. To start playing, you must first make your own hero (or villain): Guidelines for Making Your Own Hero (or villain): STEP 1: Who do you want to be? There is no wrong answer—no choice that isn’t... Continue Reading →
Hideo Kojima’s Quiet, meet Thelana . . .
Sexist or just silly? Internet land exploded recently when a Bungie employee (makers of Halo) in an interview described the design for a new Metal Gear Solid character as "disgusting". I remember being a huge fan of Hideo Kojima's work after I played his first game on the original Playstation. I was especially enamored by the many... Continue Reading →
Quest for the Talismans: Monsters!
I love monsters! What's a great role playing board game without monsters? And the more the merrier! My fondest memories from the early days of D&D is how much I loved my Monster Manual; it was a dusty old book from the seventies given to me by a cook at my father's restaurant. The brittle,... Continue Reading →
Books vs. Video Games: Round 1: FIGHT!
DISCLAIMER: So as not to incur the wrath of the Mass Effect 3 people who keep visiting my literary blog for some reason, I need to make a few points clear: I don't want any comments stating that I am comparing apples to oranges. Yes, the mediums are different, but I can still compare the two... Continue Reading →

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