Acknowledgments

 

I am currently working with CreateSpace to design the exterior and interior layout for Ages of Aenya. Part of that interior is the Acknowledgments page. So, here it is, a sincere and heartfelt thank you to everyone who has supported me these many years, who offered words of encouragement and praise, who left comments when I most needed them, and who lifted me out of the figurative marsh when the demons of doubt weighed most heavily upon me. Your free copy will be in the mail as soon as (or shortly after) I can get my hands on it!

 

This is for my wife, Hynde, who never lost faith in this project, who put up with me during the ups and downs of the long creative process. I would also like to thank my friends and fans, my tireless beta-reader, David Pasco, whose enthusiasm for Aenya often rivals my own, and Heather Zanitsch, whose literary knowledge keeps my mind from dulling. And to everyone who’s ever given me a word of encouragement, I give my regards, from Dean Ristich, who taught me to see the magic in the world, to my third grade Creative Writing teacher, who inspired me to pursue my dream. Of course, I can’t forget my partner in crime, my editor, Ava Justine Coibion, whose insights have helped make Ages of Aenya the best it could be. 

Aenya Newsletter 9/01/2017

Greetings, fans!

The question I am most asked about Aenya is the most obvious one: when the heck is the book coming out? All I can say is, be patient. I admit to being a bit slow, but it’s only because I abhor the thought of releasing anything but the very best possible work. I’d also like to point out that, as a struggling writer, I, among others, are embarking upon a new age of independence. The big publishers are bleeding money, and as a result, have become increasingly mired by conformity. Vampires. Zombies. Apocalyptic teenage romances. Gritty Game of Thrones wannabes. And when something like 50 Shades of Grey makes a bajillion dollars, we get inundated with bondage porn, and an entire new section at Barnes & Nobles. Now, I don’t really blame the booksellers for this. They are simply doing what they need to survive. As I put it in my new bio:

Since starting out on this journey, nearly three decades ago, the literary landscape has changed. My dream of dropping a manilla envelope at the post office, to have a cigar-smoking editor in New York scream with delight at having found the next great author, is just that, a dream. We are living in a time when bookstores are shutting down and publishers are going broke. People have more addictive things to do these days, like staring at their phones and Netflix. We may be living in the last days of the written word, before the novel goes the way of the play, and I am well aware that the demands of the writer are greater than ever. On the other hand, the stigma associated with self-promotion is quickly fading. This is largely due to things like Kickstarter and YouTube. We are fast discovering that, not only can an independent entertain us, but that they can often be more humorous, and more sincere, than what’s on TV. In the literary world, the advent of e-books has become a double-edged sword, delivering a lot of pulp but also, some pretty great out-of-the-box writing we might never have otherwise seen.

In other words, independents have an even higher bar to jump than your average published writer. The Aenya series must not only be as good as your Tolkien, Martin, Rowling clones, but superior.

OK, getting off my soapbox now.

This summer, I took the family to London, because frankly, it is the world’s capital of great fiction. Being the literary geek that I am, I was only too thrilled to pick up C.S. Lewis, and the late great Terry Pratchett in the original Queen’s English. I was also frothing at the mouth touring Oxford University. But it was in the British museum where I rediscovered my inspiration for Aenya.

IMG_0793

Hero fighting a centaur

This is part of the “Elgin marbles,” named after Lord Elgin, whom my people blame for “stealing” from the sculptures of the Acropolis complex. Greek politics aside, this frieze, which originally adorned the pediment of the Parthenon, shows a Greek hero, possibly Heracles, fighting a centaur, possibly Nessus. For those of you in the know, I first featured Nessus in The Dark Age of Enya. He is responsible for giving Xandr his scar. Unfortunately, I had to cut the scene from Ages of Aenya, but that doesn’t mean I retconned the story. Nessus makes appearance in The Princess of Aenya and will probably crop up in future novels. Notice, also, how the hero fighting the centaur is entirely naked. This is a big part of my heritage. The Ancient Greeks envisioned their heroes sans clothing. It was, for them, an ideal, what has come to be called, the heroic nude. This is something I have long tried to revive in modern culture, through my heroes, Xandr and Thelana.

ThelanainNorthendell

Hero fighting a guard

To be fair, you won’t find any women, naked or otherwise, in combative positions on the Parthenon, or anywhere else. But this had less to do with modesty and more to do with sexism, in that the Greeks could not conceive of women as heroes.

The following day, in the Tower of London, I made another inspiring discovery. Will you just look at that sword:

IMG_0917
Holy crap! It’s like 7′ long!

 

OK, this might not have been a real weapon, used by a real person in battle. The Brits, just like the Greeks, loved their legends. Either way, it compares to Emmaxis, the sword hauled around by Xandr, which I have long considered too big to be practical. But just like the heroic nude, the protagonist’s weapon is an ideal, a storytelling tradition, and I do not pretend to be a historian.

xandr_2013_by_frans_mensink_by_ageofaenya-d630k89

OK, if this is just making you want the book more, I give you a sneak peak at nickalimonos.com, my upcoming author site. Once it goes live, you will be able to order the book directly from there, for yourself and your friends, and every person you’ve ever met, hopefully. Ages of Aenya will also be available on Amazon.com

site

5E D&D Race: Ilmar

Thelana 2016 by Lipatov

An Ilmarin rogue

The ILMAR (plural) or Ilmarin (singular, descriptive) go by many names: savages, barbarians, wild humans. Though few true Ilmar exist, they are viewed by most civilized people as more animal than human. This view is perpetuated by the little that is known of their culture. Due to fear and misconceptions regarding their humanity, Ilmar are often forced into wars or labor camps, or become beggars. A small number become wives, adopting local customs, while keeping their heritage secret.

Ilmar are great survivors, and can make their homes in the harshest of environments. They exceed at hunting, foraging, and making simple tools from the simplest of resources. Due to their primitive natures, Ilmar can go without food and water, and endure extremes climates better than most other races.

 

ILMAR TRAITS:
Ability Scores. Strength and Dexterity increases by 1, Constitution increases by 2, and Charisma decreases by 1.
Primitive Survival. The Ilmar can survive one cycle (ten days) without water and 3 cycles without food, can walk across the most rugged terrain without footwear, and can survive (without clothing) in temperatures close to freezing.
Armor of Flesh. Ilmar abhor clothing. In light, medium or heavy armor, you have Disadvantage on all attack rolls and Dexterity based skill checks. While going completely nude, you have a heightened sense of awareness, adding your Proficiency modifier to Perception checks. Wearing no clothes and carrying no shield, your (natural) base Armor Class is 13.
Alignment. Ilmar tend toward chaotic and neutral alignments.
Size. Ilmar are human sized, weighing between 100 to 180 lbs. and standing between 5′ and 6′ tall, tending toward more muscular and slender physiques.
Speed. Base walking speed is 30 feet.
Languages. The Ilmar speak common and their own unique dialect, but literacy is uncommon.
Preferred Classes. Ilmarin characters are limited to the following classes: barbarians, fighters, monks, rangers and rogues. This is due, primarily, to the setting, in that magic is virtually unknown to Aenya. Monks and rangers draw their power from “spiritual” and “quantum” sources. In a different world, Ilmarin PC’s may choose a spell caster class, but they lose connection to their deity in any other setting, and consequently, any special racial abilities.
Starting EquipmentNone

 

xandrvsnakeman

An Ilmarin barbarian fighting a Yuan-Ti

PHYSICAL ATTRIBUTES: Once subsumed by other cultures, Ilmar are difficult to distinguish from other humans, aside from their light, almost translucent eyes. Despite evolving in an ideal climate, their skin is thicker than most humans and the soles of their feet can be hard as leather.

HISTORY: The Ilmar are believed the last vestige of proto-human, the earliest humans to have evolved on the planet. According to an inscription found within a Septheran ruin, the first word for human was ‘ilma’, which the Ilmar use to denote their species, as they do not recognize themselves as a separate social group. The proto-human lived peacefully for one hundred thousand to one million years until the arrival of the Septhera c. 10,000 BGM. Finding the dominant species of Aenya defenseless, the Septhera conquered the planet with ease, enslaving all of humanity except for a small population hidden in a region in the mountains of Ukko. There, the proto-human continued to thrive, oblivious to the changes occurring beyond his borders. It was not until 5 BGM that the people in the river valleys of Ukko were discovered by a Zo researcher. Known as Kjus, the researcher became so enamored by their simple way of life, he abandoned his own society to become one of them, naming the people ‘Ilmar’ and the land ‘Ilmarinen,’ meaning ‘land of ilms’ after the unique flower of orange and violet growing in abundance there, or possibly, ‘land of humans’. Kjus taught them of Zo science, history, philosophy and medicine, but made certain to not pollute their way of life with the excesses of his own civilization. Kjus later built a monastery high in the mountains, and before his death, founded the Order of Alashiya, who are also known as the Keepers.

CULTURE AND SOCIETY: Knowing nothing of war, crime, or government, the Ilmar live a simple agrarian life. Since everything in their community is shared, they have no concept of currency or wealth or poverty. As one saying goes, “No man is poor who wants for nothing.” Much of their day is spent farming and gathering, though Ilmar are known to hunt during food shortages. In their leisure time, they enjoy singing, dancing, and conversing. Through song and dance, they relate their myths and their history. The holiest time is the Solstice Night, the longest night of the year, when families throughout the land join to celebrate life, love and creation. It is during this time that boys and girls of a certain age, showing hair about the loins, pair off to jump the sacred bonfire, after which the pair is forever joined. It is believed that during this ceremony, the souls of lovers from past lives find one another again. Contrary to what many believe, the Ilmar do not engage in orgies or fornicate recklessly, but only with those with whom they are joined. When Solstice Night ends, it is expected that the female move into the male household, and by the following year, that she bear him a child. Having many children is regarded the highest honor for women. Despite their duty as mothers, however, females are given greater status than males, since it is the female that has power to create life.

The Ilmar lack many technologies, but are skilled woodsmiths and clay workers. Their artifacts include elaborately carved farming tools, throwing spears, atlatls, and pottery. They also excel in the shaping of trees to produce “living homes.” Giant camphor and oak are hollowed out to make bedrooms and kitchens, though eating, bathing and grooming is typically an outdoor activity. As they are without any concept of crime, the Ilmar typically do not have doors or locks, though partitions may include curtains of bead or bone.

LANGUAGE AND CUSTOM: For the Ilmar, nudity taboos do not exist, and for this reason, they do not typically wear clothing of any kind, nor produce material that may be used for clothing. The Ilmar are not, however, without a sense of style or individuality, and will decorate their bodies with flowers, bones, semi-precious stones like jade or lapis lazuli, and with elaborate mud patterns called henna. Neither sex cuts its hair. Women wear a single braid which can reach down to their ankles, while the men can grow their locks to the middle of the back, either loose or done up in multiple braids.

RELIGION: To the Ilmar, all life is sacred, from the smallest insect to the greatest camphor tree. They make no distinction between human or sentient life and animal or non-sentient (plant) life. All are part of a singular essence known as the Mother Goddess, or Alashiya. The goddess is thought to exist everywhere and in all things, even in non-living matter, such as in the wind, in sunlight, and in the earth. Alashiya is never seen or heard, but can be “sensed” through the skin. According to myth, the Goddess was born of two elder gods, Anu and Eru. At the beginning of time, these primordial deities danced through the astral void, singing to one another and making love continually, birthing new worlds in the process. After Aenya and Alashiya were created, the elder gods moved on.

The Ilmar do not consider dreams separate from reality. Each and every dream is a literal experience. By grinding the ilm flower into a fine powder and drinking it, ritual leaders embark upon purposeful dream journeys across time and space, into other dimensions, and to worlds beyond death.

In death, the Ilmar become one with Alashiya, as they were before birth. The body is marked by a cairn close to home, typically under a tree, which is then absorbed into the soil to become new life. Due to limited medicine and nutrition, the average lifespan for the Ilmar is sixty years.

ILMAR and other races: The Ilmar tend to be loners, in that they are shunned by most other races. Humans and dwarves in particular find their constant state of nakedness off-putting, whereas elves, gnomes and halflings are more accepting. In a party of heroes, an Ilmarin will keep to him or herself, dressing appropriately where the culture demands it. Others may find the Ilmar to be the best of companions, in that they are fiercely loyal allies, trustworthy to a fault. Perhaps more importantly, an Ilmarin has little interest in possessions (rogues steal to survive) rarely partaking in their share of treasure.

ILMARIN NAMES: To foreign ears, the Ilmarin language sounds hard and clipped as they often use conjoined consonances.

Male names include: Xandr, Baldr, Heimdl and Borz.

Female names typically avoid the conjoined consonant and end in an ‘a’. Examples are Thelana, Aliaa, Amina, and Anja.

NOTABLE ILMARIN HEROES: Xandr, Thelana


Starting character sheet:

Featured Image -- 14252Thelana

Strength: 12 +1
Intelligence: 11 +0
Wisdom: 11 +0
Dexterity: 18 +4
Constitution: 17 +3
Charisma: 12 +1

Race: Ilmar
Class: Ranger
Level: 1 (+2)
Armor Class: 17 (nude)
Hit Points: 13
Duel Wield: +6 / 1d8 +4 (short sword) + 1d4 (dagger)
Longbow: +6 / 1d8 +4 (range 150/600)
Alignment: Chaotic Good

Saving Throws: Strength +3, Dexterity +6
Skills: Athletics +3, Nature +2, Perception (nude) +2, Stealth +6
Special: Natural Explorer, Favored Enemy: bogren (goblins), horg (orcs)

Equipment: Short sword, dagger, longbow, quiver, arrows, cloak

BACKSTORY: Thelana is born in the river valleys of Ilmarinen, the middle child in a family of twelve. Her eldest brother, Borz, is sold into slavery when she is very young. As the dark hemisphere continues to creep eastward, the resulting famine forces Thelana into the wild. Her life is spent on the edge of survival, hunting for prey while hiding from predators. Wounded by a cannibalistic half-man, she is rescued by Captain Dantes and taken to a nearby military encampment, where she proves her archery skills and is recruited into the Kratan army. Years pass until, on the Plains of Narth, their forces are decimated by the bogren and horg, and Thelana, torn with longing for the life she knew, abandons the battlefield. In Ilmarinen, she finds the crops and ilm flowers have withered. There is no trace of her family.


 

To learn more about the Ilmar, please check out the Ages of Aenya.

Aenya Newsletter 5/31/2017

Greetings Aenya fans! First, let me apologize for my long absence. For the past few months, I have been working diligently at completing the final, final (hopefully) edit of Ages of Aenya, with the help of my brilliant and insightful editor, Ava Coibion. Honestly, I won’t be changing another word unless a publisher insists upon it.

Overall, Ava’s enthusiasm has greatly stirred my long dormant feelings for the story and its characters, to see the adventures of Xandr and Thelana with fresh, new eyes. More importantly, she has helped me realize that the book is really up to par, that it deserves its place on every bookstore shelf.

After going through all 170,000 words, Ava forwarded Ages of Aenya to a well-known fantasy author (as in, his books frequent Barnes & Nobles top shelves). While I cannot yet divulge his name, here is what she wrote,

 

The novel is titled “Ages of Aenya” and includes elements of time travel, utopian societies vs. warring ones, mythical creatures and history, good against greed, civilizations gone awry, prophecy … Two of the main characters come from a now-extinct woodland society where they lived harmoniously and innocently and now the couple has to face all kinds of peril. They grow together as a couple though their relationship gets challenged in some unique ways. Nature and science figure in to the text really nicely … the book, overall, is really well balanced. Much like your Alice series, this book has the emotional range that a lot of fantasy/sci-fi does not. I edit a lot of stuff, and this book really had me hooked.

 

Ava and I are hoping for his help, because in the publishing world, the name of the game is knowing the right people. At the very least, he can shoot me a blurb to slap on the back cover.

Either way, I am more confident than ever that the Aenya series can find an audience, and that’s what the book business is all about. It’s not about satisfying every reader, but a sizable number who will find what I do enjoyable. I am sure many will think it garbage, but just visit Amazon’s comment section and you’ll find people who think Harry Potter is utter trash, and Song of Ice and Fire is boring, or that The Lord of the Rings is poorly written. It’s not the haters that matter, but the lovers that make sales, and the job of the successful writer is to find those lovers.

Should Ava’s author friend choose not to endorse me, you (dear reader) will still be seeing Ages of Aenya in your hands, hopefully before the end of this year, as I will be continuing my original plan to self-publish. I am only holding off on it at Ava’s request, who feels the book is sure to win over agents. But if I do end up going the original route, I feel far better about it, as the online world has changed significantly since 2004. Thanks to the web, entertainment media is becoming more and more independent. YouTube stars make as much, if not more money than people on TV, with production quality that is often superior. Kickstarter offers a flood of new, independent board games, which are more fun to play than anything at Toys-R-Us or at hobby stores (Cards Against Humanity, anyone)? And the three biggest console giants, Nintendo, Microsoft and Sony, have all embraced independent gaming. It all points to the death of the old age stigma, that if something doesn’t come from a big name company, it must be worthless.

On the fictional front, going over the novel has helped me realize the potential for an Ages of Aenya sequel. This is something I have been sitting on since 2006, because I could not be certain anyone would ever get their hands on the first in the series. I was also reluctant, because of the excessive nudity in the book. I wasn’t sure the world was ready for all-nude heroes, and in retrospect, I feel that Xandr and Thelana, in 2004, may have been too ahead of their time. The world looks quite different now. Today we have shows like Naked & Afraid and Naked Dating; and HBO’s Westworld features so much casual nudity, an Ages of Aenya mini-series seems well within the realm of possibility. Even celebrities like Miley Cyrus, Kim Kardashian and Orlando Bloom can post full-frontal selfies on social media without scandal.

Perhaps more importantly, naturism is slowly growing synonymous with feminism. Emma Watson vehemently defended her feminist cred after posing for a magazine where part of her boob is showing, stating, “What do my boobs have to do with feminism?” and Patty Jenkins, director of Wonder Woman, argued in favor of the first cinematic female superhero’s choice of thigh-revealing attire.

emma-watson-tim-walker-march-2017-ss09_59566016-800x800

OK, maybe I dwell too much on what my heroes are wearing. Either way, Ava didn’t find Thelana offensive at all, and that’s encouraging, as the Ilmar, in true naturist fashion, choose to forgo clothing for the entirety of the novel. The working title is, The Naked Gods, and will feature heavily revised scenes from both The Skyclad Warriors and The City of the Drowned.

Thelana 2016 by Lipatov

Thelana: Your Time Has Come

Finally, I have not forgotten my other big project, The Children of Aenya, or Lilliea’s and Rose’ Adventures through the Hub of All Worlds. It’s going to be a fun adventure story for a wider age group, something both my kids and long time readers can enjoy. Of course, I cannot devote the next two years to writing without exploring the themes I feel most passionate about. In this case, I will be exploring the sense of wonder that comes with childhood, how that shapes and motivates our lives. I will also be dwelling on belief, imagination and fact, and the interplay between them. Or in other words, between magic and science, and how they differ with regards to our perceptions. I think this may be of particular significance given our current political climate, as the very idea of truth seems to be under attack. Sounds like heady stuff, I know, but there’ll be no shortage of crazy monsters, jaw-dropping locales, and of course, characters you will want to call your friends.

 

2016 is Over (Finally) Year in Review

As of this writing, most of humanity is still alive. But there’s still time. So far, we’ve lost Carrie Fisher, Debbie Reynolds (her mother), George Michael, Watership Down author Richard Adams, and Neil deGrasse Tyson’s dad. Proving we are all living in a computer simulation, or as I prefer to think of it, in some author’s imagination, George Michael dies on Christmas Day, and is known for the song, “Last Christmas.” Fisher played Princess Leia, a character whose mother, Padme Amidala, dies of a broken heart, then Fisher’s actual mother, Debbie Reynolds, goes and dies of a broken heart. If that’s not proof enough, our government is hijacked by a KKK-approved fascist propped up by a Russian dictator (yes, I went there, fuck you) closely imitating Philip Roth’s novel, The Plot Against America, and Richard Condon’s The Manchurian Candidate. At this point, we’ll be seeing Game of Thrones-style dragons in 2017.

But there’s also been a lot of good this year. I finished The Princess of Aenya, found a fantastic editor for my first Aenya book, and a new artist for the cover of said book. So, if Trump doesn’t trigger the Apocalypse, we should be seeing Ages of Aenya on sale sometime next year. Or, if he does, maybe the adventures of the Ilmar will provide comfort to those hunkering down in their bomb shelters without electricity. With electricity, well … who the hell wants to read when there’s PS4?

As for The Writer’s Disease, I feel this blog has begun to run its course. Most of what I have wanted to say, about writing, fiction, naturism, religion—has been said. I could go on, of course, into the never ending minutia of literary analysis, review another million authors, continue to share my radical views on naturism. But the thing is, I’ve never wanted to be a blogger. To run a successful blog, you have to focus on something. Video game blogs, movie blogs, naturist blogs, all see more traffic than mine. When I wrote Why Don’t We Live in a Perfect (Nude) World, it was shared 4,500 times on Facebook. I was invited to write for a naturist related magazine and a newspaper. My reaction? I quit writing about naturism.

All that has ever really mattered to me is storytelling. I’d rather be the late-great but lesser known Richard Adams than a YouTube star with a million followers. I’d rather pull the heartstrings of a single reader in earnest than lure thousands with some click-bait bullshit. And to that end, blogging is a dead-end. My time is better spent in fiction. Alas, writing is a lonely endeavor, and I must learn to embrace solitude.

This doesn’t mean I am quitting altogether. Every now and then, a topic will come along to compel me onto my soapbox. The free will debate is a recent example. But you won’t be seeing weekly updates when there are adventures to be told. Without doubt, you will also be receiving updates on The Children of Aenya.

Now, without further ado, here are my favorites from 2016:

 

The Fantasy Writer’s Dictionary: Too often, when you’re reading a book like Game of Thrones, you come across a word like wain or postern that simply doesn’t register. To give an impression of historicity, fantasy authors lean on archaic nouns and verbs, many excised from the OED. So I made this resource. Best part is, it’s a living post, to be updated as terms I don’t know cross my eyeballs.

The Nomad: A Love Story DLC: Dynotus wanders twenty years in the desert in search of his abducted fiancee. This is one of my earliest novels, from when I was in high school, a romance adventure set in a mythological world. Download it here for free in PDF.

The Destructive Power of Ego: If you want to succeed in writing and in life, it’s best to set ego aside. I discuss my struggles with self, with regards to my own person and those I have worked with.

The Princess of Aenya: This year saw the completion of my latest work. Here I offer the prologue and sample chapters.

The Aenya Bestiary: Updated to include the avian race, with new artwork!

DMT and D&D: I talk about drugs, tabletop role playing games, and the power of the human mind. What more do you need to know?

The Death of Truth: We seem to be living in a post-truth world. A gross number of people are no longer concerned with what is actually, demonstrably true, choosing, instead, to accept comforting delusions. This is a scary thing.

What is Free Will?: I challenge Sam Harris’ notion that free will is an illusion, and all such a philosophy implies.

 

 

Aenya News Update: 11/29/16

A few months ago, I put out a request for artists for the upcoming 2017 edition of Ages of Aenya. After a bit of vetting, by which we produced the Avian and Horde (below), I settled on the talented Zhengyi Yu.

I chose Zhengyi for his painterly style, which better suits a novel, I feel, than the more cartoony styles of my other, albeit equally talented artists. Mr. Yu also impressed me with his landscapes. When I see a book with some impossible, otherworldly terrain, it draws me in, igniting my imagination, and I hope to capture readers in the same way. More importantly, Zhengyi has been wonderful to work with, being attentive to my needs and more than willing to brainstorm and make changes. If you’re looking for a talented illustrator, look no further! Also, be sure to check out his awesome gallery at Zhengyi Yu

aoa2017cover

Thelana overlooking Hedonia

Here we find Thelana overlooking Hedonia. The massive pyramid temple of Sargonus eclipses the background. Depicting our heroine in her natural state, without triggering any censors, was a challenge. I wanted her in a normal looking pose, not too sexy or bashful, and without any comically placed leaves in the way. And she had to be dynamic, to show her power and fearlessness. She’s naked in a city of thousands and yet she does not feel vulnerable! That being said, Zhengyi and I are working on an alternate cover, with Thelana draped in her trademark jade cloak (hey, she gets cold sometimes). That way, you can read about the Ilmar on the subway without getting any weird looks!

OK, you may be thinking, all this is fine and good, but when can I read it? Glad you asked! As the old adage says, you can’t judge a book by its cover, and while I don’t believe this to be 100% true, story remains the most important thing, seconded only by the quality of the writing. Without those things in place, you can’t hope to sell a million copies, unless of course you’re writing bondage porn.

I’ve spent more than a decade building this world, its history and geography; fleshing out its races and its characters. Nine years alone I spent editing, as I ran a restaurant and helped my wife raise our two kids, but even the best of us need another set of eyes. If I could give myself amnesia, I could do it all myself. But it’s impossible to judge yourself objectively, to judge any story really in a non-biased way. Nobody can. But finding an editor you can trust isn’t easy. An author’s story is their baby. Giving it up, I am forced to wonder, will the editor tear it up for the sake of tearing it up? Will they maintain my voice? Avoid their own biases? This is a legitimate concern for me, as I’ve had professors try to “correct” my work in the most inane ways. One of my teachers actually suggested that the nun in my short story, Anna and the Devil, masturbate. After all, Satan can’t touch you so long as you abstain from carnal thoughts. His PHd, not surprisingly, was in religious studies.

Then I met Ava Coibion. Ava offered me a free sample edit, of my prologue, and we talked over the phone about our favorite writers, literary styles, and the best way to edit without encroaching on the author’s art. I found her to be intelligent and sensitive. And also, she had this to say,

 

Nick,

There are a thousand praises I could sing here, and with your permission, I’d love to at least give my friend Frank Beddor a sample of your novel to review, or perhaps put you in touch directly with him. But for now, here is the edit for Book One. I was determined to complete the work before Thanksgiving, in hope that you might have a little down time to review my suggested changes. In truth, I devoted this last week and a half solely to the completion of the edit, not because we are on a deadline, as I know you aren’t concerned with a timeline on this, but because I simply couldn’t stop! The prose is intelligent, poetic but often nicely spare/concise, and full of emotion. A true pleasure, and even if you don’t take me on for Books 2 and 3, I will read forward on my own because I simply must know what happens next . . .

Let me know what you think of my comments. I do think the final chapter could be split up into 2 or even 3 separate chapters.

All best,

Ava

 

I know I know, mere flattery. And I might be thinking the same thing, if it weren’t for the fact that, all of my beta readers have given me a similar response. Still, it’s great to get this from a professional, who no doubt has to trudge through literary swamps of poor storytelling.

So now, dear reader, you may be itching to get your hands on this bad boy. Well, the next step is working with Ava through the 170+k words, about 500 pages, until every “T” is crossed and “i” is dotted. Then I get to slap Zhengyi’s contribution over top of it, and last but not least, skedaddle on to the printers.

Ages of Aenya should be available sometime in 2017. In the meantime, my wife will be querying my latest effort, The Princess of Aenya, and I will be dutifully pursuing The Children of Aenya, the third book in the Aenya series, partly based on the Dungeons & Dragons campaign I have been playing with my friends and family these past two years. If you’d like to learn more about The Children of Aenya, and the game we are playing, feel free to join us on Facebook at The Hub of All Worlds.

 

 

 

People of Aenya: Horde

hordeweb

Horde by Filip Bazarewski

Ten thousand years before the reign of Radia Noora of Tyrnael, or 5 BGM (Before the Greater Moon), the sun of Aenya began its expanse into a red giant, having swallowed the Xexaz world of Reptos within its corona ages before. Recognizing the danger to their planet, the Zo scrambled for a plan of salvation, but were mired by political divisions. Anti-science factions did not accept the looming threat, believing it a conspiracy to gain political sentiment, whereas the scholarly community were split as to what actions could be taken, if any. Many surmised that the end of the world was inevitable, and any attempt to change course was a waste of the precious little time they had to spend with their loved ones. Evacuation was the only option. But a vocal minority considered the ethical aspect of letting a world and all of its life forms perish.

Led by the charismatic thinker, Kjus, they stressed that the planet could be saved by moving it. Years were spent organizing engineers and workers, all of whom were driven by the threat of certain doom. They labored to save not only themselves, but the lives of their children and children’s children, and every descendent they were ever to have, their species and their home. Vast networks of underground tunnels were built, and a great machine, the mass piston. The machine allowed the Zo to manipulate the surrounding higgs boson field, oscillating the mass at the core to alter the planet’s orbital trajectory. The plan was as crazy as it was ambitious, and few believed it could work.

All the while, the exit majority, led by chief science advisor, Kzell, focused efforts on the building of wormhole generators, fancifully dubbed fantastigates. The proposed plan was not without its share of problems, however, for the formation of wormholes was, at the time, theoretical. Of the major obstacles was energy. Like the mass piston, the wormhole generator used mass to create gravity, but creating enough to punch a hole in the fabric of space-time greatly exceeded what was required to move the planet. Another more pressing problem: even if a gate to another world could be opened, there was no way of knowing where or when the gate might lead. Mathematician and historian, Eldin, disappeared through one of these gates, and was later discovered to have become lost in time. Eventually, after a number of trials and errors, including one in which an entire island continent was sucked into a micro-black hole, the fantastigate project was abandoned for a simpler, more desperate plan. Days before Solos’ expansion, the leading Zo voted to transfer their consciousnesses—their thought algorithms and memories—into an invincible golem body. It was intended as a vessel to extend and preserve their lives, a biological organism which could thrive in any environment, including the depths of space. Kjus, who continued his work to move the planet, was offered to join them. But he refused, choosing death over what he regarded the loss of his humanity. A separate body was designed for each member of the council, one hundred and twenty in all, but too much effort had been wasted on wormholes.

The golem body had a number of advantages to a starship. It would be far smaller, at 12′ in height, and therefore quicker and easier to manufacture. Powered by a heart of nuclear decay, it would require no sustenance, no food or water to produce and store. The fusion of organic and metallic materials would prove impervious to cold, heat, and aging. A magnetic field was added to deflect solar radiation, and a neutronium alloy veneer (derived from neutron star matter) to shield from micro-meteorites. Once off-planet, the nigh indestructible entity could traverse the stars at nearly the speed of light, creating ionic thrust from its hands and feet. After unmeasured centuries searching the cosmos, the golem was to settle upon a hospitable world, where its collective mind could be dissociated into separate biological entities. This was the last desperate hope of the Zo. The greatest flaw in the design, however, was intentional, as the golem brain was made to maintain a sense of awareness. They wanted to feel “alive.”

As Solos exploded into its final phase, the golem launched into space, but Aenya was not destroyed. Thanks to the tireless efforts of Kjus and his devoted followers, the planet was moved into a safer orbit, becoming a moon of the gas giant, Infinity. Recognizing its error, the collective attempted a return home, but a violent solar flair from the newly formed star stripped the golem of its magnetic field, and damaged its propulsion system. Falling into an irregular orbit, the body gathered icy particles near the system’s outer rim, forming a comet like cocoon around it. After untold eons adrift, alone save for the one hundred and twenty voices in its head, the Zo lost their sense of individuality and went insane, calling itself Horde.

Ten thousand years pass before Horde returns home. Encased in ice, it crashes onto the surface like a fiery meteor, cratering the ground and obliterating the land about Kiathos. But it is a very different world from the one it abandoned, a primitive world with two moons and one sea, where science has become magic and the Zo are long forgotten.

sizechart

People of Aenya: Thelana

Thelana2016web

Thelana 2016 courtesy of Alexey Lipatov

Thelana is born in the river valley of Ilmarinen, the middle child in a family of twelve. Her eldest brother, Borz, is sold into slavery when she is very young. As the dark hemisphere creeps eastward, famine forces Thelana into the wild. Her life is spent on the edge of survival, hunting for prey and hiding from predators. Wounded by a cannibalistic half-man, she is rescued by Captain Dantes and taken to a nearby military encampment, where she proves her archery skills and is recruited into the Kratan army. Years pass until, on the Plains of Narth, Dantes’ forces are decimated by bogren, and Thelana, torn with longing for the life she knew, abandons the battlefield. In Ilmarinen, she finds the crops and ilm flowers have withered, with no trace of her family. Overcome by grief, she manages her way to the coastal cities, where she meets Kinj, who introduces her to the life of the thief. Later, when he tries to violate her, Thelana steals his mechanical bow-sword and leaves him to die in an alley. Fleeing to Hedonia, Thelana hides in the slums among the city’s outcasts, before making a suicidal attempt to climb into the pyramid Temple of Sargonus. As she pries the giant pearl eye from the idol of the Hedonian Sea God, she is found by the zealous High Priest, and the first Ilmar she has seen since leaving home. With the aid of the Ilmarin stranger, Thelana is apprehended and thrown into a pit beneath the city. There she waits, wondering about the man she has just met. Is he a traitor to their people? Or will he come for her?

Most civilized races see Thelana as either a savage or an animal, owing to her people’s disregard of clothing and tolerance for the wild. To learn more about Thelana’s people, see ILMAR.

Appearances: Ages of Aenya, The City of the Drowned, The Nude EquestrianThe Skyclad Warriors

Articles: Thelana: Feminist Icon?The Naked Wood Nymph in the Forest of My MindNudity on Mars: Dejah Thoris, meet Thelana

 


 

Dungeons & Dragons 5th ed. character sheet

 

Thelana

Strength: 12 +1
Intelligence: 11 +0
Wisdom: 11 +0
Dexterity: 18 +4
Constitution: 17 +3
Charisma: 12 +1

Race: Ilmar
Class: Ranger
Level: 1 (+2)
Armor Class: 17 (nude)
Hit Points: 13
Duel Wield: +6 / 1d8 +4 (short sword) + 1d4 (dagger)
Spear: +3 / 1d10 +1
Longbow: +6 / 1d8 +4 (range 150/600)
Alignment: Chaotic Good

Saving Throws: Strength +3, Dexterity +6
Skills: Athletics +3, Nature +2, Stealth +6
Special: Natural Explorer, Favored Enemy: bogren (goblins), horg (orcs)

Equipment: Short sword, longbow, spear, dagger, quiver, arrows, jade cloak


 

Dungeons & Dragons 5th ed. Race: ILMAR

Ability Score Increase. Dexterity and Constitution increases by 2.

Primitive Survival. The Ilmar can survive one cycle (ten days) without water and 3 cycles without food, can walk across the most rugged terrain without footwear, and can survive comfortably (without clothing) in temperatures just above freezing.

Unarmored Defense. Ilmar hate wearing clothing of any kind. In armor (even light) characters of this type have Disadvantage on all attack rolls and saving throws, and enemies have Advantage against them. While naked, they can commune with the Goddess, Alashiya, gaining a heightened sense of awareness. Unarmored, your Armor Class is equal to 10 +Dexterity modifier +Constitution modifier. This ability does not stack with other unarmored bonuses. Ilmar can use shields and still gain this benefit, as well as small magic items, such as rings, bracelets, and necklaces.

Alignment. Ilmar tend toward chaotic and neutral alignments.

Size. Ilmar are human sized, weighing between 100 to 180 lbs. and standing between 5′ and 6′ tall, tending toward more muscular and slender physiques.

Speed. Base walking speed is 30 feet.

Languages. The Ilmar speak common and their own unique dialect, but literacy is uncommon.

Preferred Classes. Ilmarin characters are limited to the following classes: barbarians, fighters, monks, rangers and rogues. This is due, primarily, to the setting, in that magic is virtually unknown on Aenya. Monks and rangers draw their power from “spiritual” and “quantum” sources. In other settings, Ilmarin PC’s may choose a spell caster class, but lose connection to their deity, and consequently, any racial (non-human) abilities.

Starting Equipment. None

Songs from Aenya: At Sternbrow Hill

At Sternbrow Hill the armies came

with copper on their heads all gleaming

and copper swords in belts a shining

and copper spears in hands a bristling

met men with men to kill and maim

at Sternbrow Hill they came        

they fought till from the hills they bled

met sword with spear till all lay dead

at Sternbrow Hill

they came to die; they came to kill

The Aenya Bestiary

ILMAR (HUMANS): Though they are considered to be more animal than human, the Ilmar can trace their roots directly to the first protohuman. Hidden from civilization, they live a primitive existence, devoid of government, walled housing or clothing. They typically have dark skin, leathery soles, and exceedingly resilient skin. To learn more: ILMAR

SEPTHERA: This long extinct race ruled Aenya around 10,000—9000 BGM. For centuries, humans were herded by the Septhera like livestock, forced to do labor, fight for entertainment, and at times, were used as food. The Septhera vary in appearance and color, from black, green, red and purple to many hued. Stripes and diamond patterns along the arms, legs and tail are common among females. By 9800 BGM, the Septhera were overthrown by the emergent Zo. To learn more: SEPTHERA. Figure courtesy David Pasco.

MERQUID (singular or plural): This aquatic, communal species once dominated the planet, living in ocean-vast cities that have since become desert. What remains of their kind is now concentrated along the coasts. Though benign, they can become terrifying in defense of their offspring, with a set of retractable teeth, barbed claws and wide glossy eyes. To learn more: MERQUID. Figure courtesy David Pasco.

HALFMAN: A distant human relative, this beastly primate has limited use of language and tool making skills. It is most commonly seen in the wildwood west of Kratos.Shy in nature, the halfman can become a terrible predator when the need arises, counting both human and animal as its quarry. To learn more: HALFMAN. Figure courtesy David Pasco.

HORG (singular and plural): Few creatures on Aenya are as feared as the horg. Rarely seen beyond the dark hemisphere, the horg is found on the outskirts of the eastern kingdoms. Females of the species are turned into slaves by the more diminutive bogren. Adult males (known as bulls) act as living siege engines, carrying immense clubs and shields made of ice and wood pulp called pykrete. To learn more: HORG. Figure courtesy David Pasco.

BOGREN: Small and crafty, the bogren are thought to have evolved after the Great Cataclysm. Their human ancestors remained, or were forced into, the eastern hemisphere, finding sanctuary deep under the ground where the lava flows. To learn more: BOGREN. Figure courtesy David Pasco.

AVIAN: The avian or “bird man” is a human subspecies, which can best be described as a cross between a human and a bird. They are reclusive and fearful, tending to avoid contact with other intelligent races, but are also proud, believing themselves morally and intellectually superior. In appearance, the avian is as diverse in the hue of its plumage as the bird species of Aenya. They are also fond of ornamentation, and wear beak-like masks, which they use to conceal their hominid ancestry. To learn more: AVIAN.