5E D&D Race: Ilmar

The ILMAR are a primitive human culture native to Aenya distinguished by their absence of clothing. Due to their rejection of social norms and prehistoric ways of living, the civilized peoples of Aenya consider them a lesser race. They are called savages, wild humans, feral children, or barbarians (despite their class). Ilmar are shunned where... Continue Reading →

The Witcher 3 vs. D&D

A while back, I wrote a post regarding my preference for tabletop role playing games to video games, and the ten reasons I feel D&D is the real deal. Today, I'd like to address the flaws I find in electronic RPGs like Dragon Age and Skyrim. Don't get me wrong. I've loved video games since the NES days. But when... Continue Reading →

D&D and the Fantasy Author

Roleplaying games, and by that I mean "real" roleplaying games, the kind with dice and paper, can be a powerful resource for any writer of fantasy, a great source of ideas and inspiration. My most recent novel, The Princess of Aenya, was inspired by a one-day 4th edition D&D campaign. In the game, my wife... Continue Reading →

People of Aenya: Thelana

Thelana is born in the river valley of Ilmarinen, the middle child in a family of twelve. Her eldest brother, Borz, is sold into slavery when she is very young. As the dark hemisphere creeps eastward, famine forces Thelana into the wild. Her life is spent on the edge of survival, hunting for prey and... Continue Reading →

ADVANCED COMBAT

These are my rules for advanced combat in Quest for the Talismans and the Quest RPG. You can also add these rules to any d20 gaming system. For more about the Quest Gaming System, choose the RPG link above.The QUEST RPG motto is “if you can think it, you can roll it.” This mechanic allows... Continue Reading →

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